let white_Timer = document.getElementById("TimerWhite") let black_Timer = document.getElementById("TimerBlack") let white_Time_Timer = document.getElementById("TextWhite") let black_Time_Timer = document.getElementById("TextBlack") let TimerBlockType = document.getElementById("BlockTypeTimer") function Set_block_type_Timer(type){ if (type){ TimerBlockType.innerText = "Block +" }else{ TimerBlockType.innerText = "Block -" } } function Set_White_Time_Cube(Time){ white_Time_Timer.innerText = get_app_translation("cube.timeWhite", { time: msToMinSec(Time) }) } function Set_Black_Time_Cube(Time){ black_Time_Timer.innerText = get_app_translation("cube.timeBlack", { time: msToMinSec(Time) }) } function refresh_cube_scene_translations(){ Set_White_Time_Cube(Timer.White_time) Set_Black_Time_Cube(Timer.Black_time) } white_Timer.addEventListener("pointerdown", () => { white_timer_touch(); }); white_Timer.addEventListener("pointerup", () => { white_timer_release(); }); black_Timer.addEventListener("pointerdown", () => { black_timer_touch(); }); black_Timer.addEventListener("pointerup", () => { black_timer_release(); });