Synchronise les parties entre les deux devices
This commit is contained in:
@@ -47,6 +47,9 @@ public sealed class MatchState
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[JsonPropertyName("schemaVersion")]
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public int SchemaVersion { get; set; } = 3;
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[JsonPropertyName("collaborationSessionId")]
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public string? CollaborationSessionId { get; set; }
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[JsonPropertyName("config")]
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public MatchConfig Config { get; set; } = new();
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@@ -1,3 +1,5 @@
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using ChessCubing.App.Models;
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namespace ChessCubing.App.Models.Social;
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public sealed class SocialOverviewResponse
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@@ -133,3 +135,33 @@ public sealed class PlaySessionResponse
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public DateTime ConfirmedUtc { get; init; }
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}
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public sealed class CollaborativeMatchStateMessage
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{
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public string SessionId { get; init; } = string.Empty;
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public string? MatchJson { get; init; }
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public string Route { get; init; } = "/application.html";
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public string SenderSubject { get; init; } = string.Empty;
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public long Revision { get; init; }
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public DateTime UpdatedUtc { get; init; }
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}
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public sealed class CollaborativeMatchSnapshot
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{
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public string SessionId { get; init; } = string.Empty;
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public MatchState? Match { get; init; }
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public string Route { get; init; } = "/application.html";
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public string SenderSubject { get; init; } = string.Empty;
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public long Revision { get; init; }
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public DateTime UpdatedUtc { get; init; }
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}
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@@ -383,6 +383,8 @@
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private bool IsAuthenticated;
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private bool IsSocialLoading;
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private int _knownSocialVersion;
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private long _knownCollaborativeRevision;
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private string? _appliedActiveSessionId;
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private string? ConnectedPlayerName;
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private string? SetupError;
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private string? SocialLoadError;
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@@ -463,6 +465,11 @@
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}
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await Store.EnsureLoadedAsync();
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if (!string.IsNullOrWhiteSpace(Store.Current?.CollaborationSessionId))
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{
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await Realtime.EnsureJoinedPlaySessionAsync(Store.Current.CollaborationSessionId);
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}
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_ready = true;
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StateHasChanged();
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}
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@@ -476,6 +483,7 @@
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private async Task HandleRealtimeChangedAsync()
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{
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ApplyAcceptedPlaySession();
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await ApplyCollaborativeSyncAsync();
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if (IsAuthenticated && _knownSocialVersion != Realtime.SocialVersion)
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{
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@@ -539,6 +547,7 @@
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}
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ApplyAcceptedPlaySession();
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await ApplyCollaborativeSyncAsync();
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await InvokeAsync(StateHasChanged);
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}
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@@ -598,11 +607,18 @@
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await Store.EnsureLoadedAsync();
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var match = MatchEngine.CreateMatch(Form.ToMatchConfig());
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if (!string.IsNullOrWhiteSpace(Realtime.ActivePlaySession?.SessionId))
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{
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match.CollaborationSessionId = Realtime.ActivePlaySession.SessionId;
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await Realtime.EnsureJoinedPlaySessionAsync(match.CollaborationSessionId);
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}
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Store.SetCurrent(match);
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try
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{
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await Store.SaveAsync();
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await Realtime.PublishMatchStateAsync(match, "/chrono.html");
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}
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catch
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{
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@@ -699,7 +715,14 @@
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private async Task ClearMatchAsync()
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{
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var sessionId = CurrentMatch?.CollaborationSessionId;
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await Store.ClearAsync();
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if (!string.IsNullOrWhiteSpace(sessionId))
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{
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await Realtime.PublishMatchStateAsync(null, "/application.html");
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}
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StateHasChanged();
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}
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@@ -727,8 +750,8 @@
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private void ApplyAcceptedPlaySession()
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{
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var session = Realtime.TakeAcceptedPlaySession();
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if (session is null)
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var session = Realtime.ActivePlaySession;
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if (session is null || string.Equals(_appliedActiveSessionId, session.SessionId, StringComparison.Ordinal))
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{
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return;
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}
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@@ -736,6 +759,7 @@
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Form.WhiteName = session.WhiteName;
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Form.BlackName = session.BlackName;
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SetupError = null;
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_appliedActiveSessionId = session.SessionId;
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}
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private void AssignConnectedPlayerToWhite()
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@@ -784,6 +808,32 @@
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: null;
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}
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private async Task ApplyCollaborativeSyncAsync()
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{
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var snapshot = Realtime.CollaborativeSnapshot;
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if (snapshot is null || snapshot.Revision <= _knownCollaborativeRevision)
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{
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return;
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}
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_knownCollaborativeRevision = snapshot.Revision;
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Store.ReplaceCurrent(snapshot.Match);
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await Store.SaveAsync();
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if (snapshot.Match is not null)
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{
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Form.WhiteName = snapshot.Match.Config.WhiteName;
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Form.BlackName = snapshot.Match.Config.BlackName;
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SetupError = null;
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}
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var route = NormalizeRoute(snapshot.Route);
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if (!string.Equals(route, "/application.html", StringComparison.OrdinalIgnoreCase))
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{
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Navigation.NavigateTo(route, replace: true);
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}
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}
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private bool ResolveOnlineStatus(string subject, bool fallbackStatus)
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=> Realtime.GetKnownOnlineStatus(subject) ?? fallbackStatus;
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@@ -813,12 +863,19 @@
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MatchEngine.SanitizeText(right) ?? string.Empty,
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StringComparison.OrdinalIgnoreCase);
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private static string NormalizeRoute(string? route)
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{
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var normalized = string.IsNullOrWhiteSpace(route) ? "/application.html" : route.Trim();
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return normalized.StartsWith('/') ? normalized : $"/{normalized}";
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}
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private void ResetSocialState()
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{
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SocialOverview = null;
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SocialLoadError = null;
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InviteActionError = null;
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_knownSocialVersion = Realtime.SocialVersion;
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_knownCollaborativeRevision = 0;
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}
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private static string? BuildConnectedPlayerFallback(ClaimsPrincipal user)
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@@ -3,6 +3,7 @@
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@implements IAsyncDisposable
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@inject MatchStore Store
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@inject NavigationManager Navigation
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@inject SocialRealtimeService Realtime
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<PageTitle>ChessCubing Arena | Phase Chrono</PageTitle>
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<PageBody Page="chrono" BodyClass="@ChronoBodyClass" />
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@@ -156,6 +157,7 @@ else if (Match is not null && summary is not null && blackZone is not null && wh
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private CancellationTokenSource? _tickerCancellation;
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private bool _ready;
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private bool ShowArbiterModal;
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private long _knownCollaborativeRevision;
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private MatchState? Match => Store.Current;
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@@ -171,7 +173,16 @@ else if (Match is not null && summary is not null && blackZone is not null && wh
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return;
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}
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Realtime.Changed += HandleRealtimeChanged;
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await Realtime.EnsureStartedAsync();
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await Store.EnsureLoadedAsync();
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if (!string.IsNullOrWhiteSpace(Store.Current?.CollaborationSessionId))
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{
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await Realtime.EnsureJoinedPlaySessionAsync(Store.Current.CollaborationSessionId);
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await ApplyCollaborativeSyncAsync();
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}
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_ready = true;
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if (Match is null)
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@@ -200,9 +211,19 @@ else if (Match is not null && summary is not null && blackZone is not null && wh
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_tickerCancellation.Dispose();
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}
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Realtime.Changed -= HandleRealtimeChanged;
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await Store.FlushIfDueAsync(0);
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}
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private void HandleRealtimeChanged()
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=> _ = InvokeAsync(HandleRealtimeChangedAsync);
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private async Task HandleRealtimeChangedAsync()
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{
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await ApplyCollaborativeSyncAsync();
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StateHasChanged();
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}
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private async Task RunTickerAsync(CancellationToken cancellationToken)
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{
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try
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@@ -385,7 +406,14 @@ else if (Match is not null && summary is not null && blackZone is not null && wh
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private async Task ResetMatchAsync()
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{
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var sessionId = Match?.CollaborationSessionId;
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await Store.ClearAsync();
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if (!string.IsNullOrWhiteSpace(sessionId))
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{
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await Realtime.PublishMatchStateAsync(null, "/application.html");
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}
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Navigation.NavigateTo("/application.html", replace: true);
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}
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@@ -394,6 +422,12 @@ else if (Match is not null && summary is not null && blackZone is not null && wh
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Store.MarkDirty();
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await Store.SaveAsync();
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var route = Match is not null && string.IsNullOrEmpty(Match.Result) && Match.Phase == MatchEngine.PhaseCube
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? "/cube.html"
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: "/chrono.html";
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await Realtime.PublishMatchStateAsync(Match, route);
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if (Match is not null && string.IsNullOrEmpty(Match.Result) && Match.Phase == MatchEngine.PhaseCube)
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{
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Navigation.NavigateTo("/cube.html", replace: true);
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@@ -574,6 +608,31 @@ else if (Match is not null && summary is not null && blackZone is not null && wh
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private static string BoolString(bool value)
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=> value ? "true" : "false";
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private async Task ApplyCollaborativeSyncAsync()
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{
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var snapshot = Realtime.CollaborativeSnapshot;
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if (snapshot is null || snapshot.Revision <= _knownCollaborativeRevision)
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{
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return;
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}
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_knownCollaborativeRevision = snapshot.Revision;
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Store.ReplaceCurrent(snapshot.Match);
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await Store.SaveAsync();
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var route = NormalizeRoute(snapshot.Route);
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if (!string.Equals(route, "/chrono.html", StringComparison.OrdinalIgnoreCase))
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{
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Navigation.NavigateTo(route, replace: true);
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}
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}
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private static string NormalizeRoute(string? route)
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{
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var normalized = string.IsNullOrWhiteSpace(route) ? "/application.html" : route.Trim();
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return normalized.StartsWith('/') ? normalized : $"/{normalized}";
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}
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private sealed record ChronoSummaryView(
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string Title,
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string Subtitle,
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@@ -4,6 +4,7 @@
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@inject BrowserBridge Browser
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@inject MatchStore Store
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@inject NavigationManager Navigation
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@inject SocialRealtimeService Realtime
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<PageTitle>ChessCubing Arena | Phase Cube</PageTitle>
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<PageBody Page="cube" BodyClass="phase-body" />
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@@ -207,6 +208,7 @@ else if (Match is not null && summary is not null && blackZone is not null && wh
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private bool ShowHelpModal;
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private bool ShowResultModal;
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private string? _resultModalKey;
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private long _knownCollaborativeRevision;
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private MatchState? Match => Store.Current;
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@@ -217,7 +219,16 @@ else if (Match is not null && summary is not null && blackZone is not null && wh
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return;
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}
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Realtime.Changed += HandleRealtimeChanged;
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await Realtime.EnsureStartedAsync();
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await Store.EnsureLoadedAsync();
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if (!string.IsNullOrWhiteSpace(Store.Current?.CollaborationSessionId))
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{
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await Realtime.EnsureJoinedPlaySessionAsync(Store.Current.CollaborationSessionId);
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await ApplyCollaborativeSyncAsync();
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}
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_ready = true;
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if (Match is null)
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@@ -247,9 +258,20 @@ else if (Match is not null && summary is not null && blackZone is not null && wh
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_tickerCancellation.Dispose();
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}
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Realtime.Changed -= HandleRealtimeChanged;
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await Store.FlushIfDueAsync(0);
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}
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private void HandleRealtimeChanged()
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=> _ = InvokeAsync(HandleRealtimeChangedAsync);
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private async Task HandleRealtimeChangedAsync()
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{
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await ApplyCollaborativeSyncAsync();
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UpdateResultModalState();
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StateHasChanged();
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}
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private async Task RunTickerAsync(CancellationToken cancellationToken)
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{
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try
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@@ -418,6 +440,7 @@ else if (Match is not null && summary is not null && blackZone is not null && wh
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MatchEngine.ApplyCubeOutcome(match);
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Store.MarkDirty();
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await Store.SaveAsync();
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await Realtime.PublishMatchStateAsync(match, "/chrono.html");
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Navigation.NavigateTo("/chrono.html");
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}
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@@ -438,7 +461,14 @@ else if (Match is not null && summary is not null && blackZone is not null && wh
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private async Task ResetMatchAsync()
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{
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var sessionId = Match?.CollaborationSessionId;
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await Store.ClearAsync();
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if (!string.IsNullOrWhiteSpace(sessionId))
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{
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await Realtime.PublishMatchStateAsync(null, "/application.html");
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}
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Navigation.NavigateTo("/application.html", replace: true);
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}
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@@ -446,6 +476,7 @@ else if (Match is not null && summary is not null && blackZone is not null && wh
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{
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Store.MarkDirty();
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await Store.SaveAsync();
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await Realtime.PublishMatchStateAsync(Match, "/cube.html");
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UpdateResultModalState();
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StateHasChanged();
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}
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@@ -773,6 +804,31 @@ else if (Match is not null && summary is not null && blackZone is not null && wh
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private static string BoolString(bool value)
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=> value ? "true" : "false";
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private async Task ApplyCollaborativeSyncAsync()
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{
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var snapshot = Realtime.CollaborativeSnapshot;
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if (snapshot is null || snapshot.Revision <= _knownCollaborativeRevision)
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{
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return;
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}
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_knownCollaborativeRevision = snapshot.Revision;
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Store.ReplaceCurrent(snapshot.Match);
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await Store.SaveAsync();
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var route = NormalizeRoute(snapshot.Route);
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if (!string.Equals(route, "/cube.html", StringComparison.OrdinalIgnoreCase))
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{
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Navigation.NavigateTo(route, replace: true);
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}
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}
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private static string NormalizeRoute(string? route)
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{
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var normalized = string.IsNullOrWhiteSpace(route) ? "/application.html" : route.Trim();
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return normalized.StartsWith('/') ? normalized : $"/{normalized}";
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}
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private sealed class CubeHoldState
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{
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public bool Armed { get; set; }
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@@ -59,6 +59,13 @@ public sealed class MatchStore(BrowserBridge browser, UserSession userSession)
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MarkDirty();
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}
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public void ReplaceCurrent(MatchState? match)
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{
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Current = match;
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IsLoaded = true;
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_dirty = false;
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}
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public void MarkDirty()
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=> _dirty = true;
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@@ -1,4 +1,7 @@
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using System.Security.Claims;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using ChessCubing.App.Models;
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using ChessCubing.App.Models.Social;
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using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.Authorization;
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@@ -10,17 +13,24 @@ public sealed class SocialRealtimeService(
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NavigationManager navigation,
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AuthenticationStateProvider authenticationStateProvider) : IAsyncDisposable
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{
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private static readonly JsonSerializerOptions JsonOptions = new(JsonSerializerDefaults.Web)
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{
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DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull,
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};
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private readonly NavigationManager _navigation = navigation;
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private readonly AuthenticationStateProvider _authenticationStateProvider = authenticationStateProvider;
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private readonly SemaphoreSlim _gate = new(1, 1);
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private HubConnection? _hubConnection;
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private string? _currentSubject;
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private string? _joinedPlaySessionId;
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private HashSet<string> _knownPresenceSubjects = new(StringComparer.Ordinal);
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private HashSet<string> _onlineSubjects = new(StringComparer.Ordinal);
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private PlayInviteMessage? _incomingPlayInvite;
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private PlayInviteMessage? _outgoingPlayInvite;
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private PlaySessionResponse? _activePlaySession;
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private CollaborativeMatchSnapshot? _collaborativeSnapshot;
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private string? _lastInviteNotice;
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private int _socialVersion;
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private bool _started;
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@@ -31,6 +41,10 @@ public sealed class SocialRealtimeService(
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public PlayInviteMessage? OutgoingPlayInvite => _outgoingPlayInvite;
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public PlaySessionResponse? ActivePlaySession => _activePlaySession;
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public CollaborativeMatchSnapshot? CollaborativeSnapshot => _collaborativeSnapshot;
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public string? LastInviteNotice => _lastInviteNotice;
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public int SocialVersion => _socialVersion;
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@@ -63,6 +77,43 @@ public sealed class SocialRealtimeService(
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: null;
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}
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public async Task EnsureJoinedPlaySessionAsync(string? sessionId)
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{
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var normalizedSessionId = sessionId?.Trim();
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if (string.IsNullOrWhiteSpace(normalizedSessionId))
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{
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return;
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}
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await EnsureStartedAsync();
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await JoinPlaySessionCoreAsync(normalizedSessionId);
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}
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public async Task PublishMatchStateAsync(MatchState? match, string route)
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{
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var sessionId = match?.CollaborationSessionId
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?? _activePlaySession?.SessionId
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?? _joinedPlaySessionId;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(sessionId))
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{
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return;
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||||
}
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||||
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await EnsureJoinedPlaySessionAsync(sessionId);
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if (_hubConnection is null || _hubConnection.State != HubConnectionState.Connected)
|
||||
{
|
||||
throw new InvalidOperationException("La connexion temps reel n'est pas prete.");
|
||||
}
|
||||
|
||||
var payload = match is null
|
||||
? null
|
||||
: JsonSerializer.Serialize(match, JsonOptions);
|
||||
|
||||
await _hubConnection.InvokeAsync("PublishMatchState", sessionId, payload, route);
|
||||
}
|
||||
|
||||
public async Task SendPlayInviteAsync(string recipientSubject, string recipientColor)
|
||||
{
|
||||
_lastInviteNotice = null;
|
||||
@@ -105,13 +156,6 @@ public sealed class SocialRealtimeService(
|
||||
await _hubConnection.InvokeAsync("CancelPlayInvite", inviteId);
|
||||
}
|
||||
|
||||
public PlaySessionResponse? TakeAcceptedPlaySession()
|
||||
{
|
||||
var session = _activePlaySession;
|
||||
_activePlaySession = null;
|
||||
return session;
|
||||
}
|
||||
|
||||
public void ClearInviteNotice()
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(_lastInviteNotice))
|
||||
@@ -154,10 +198,11 @@ public sealed class SocialRealtimeService(
|
||||
var authState = await _authenticationStateProvider.GetAuthenticationStateAsync();
|
||||
var user = authState.User;
|
||||
var subject = ResolveSubject(user);
|
||||
var preserveSessionState = string.Equals(subject, _currentSubject, StringComparison.Ordinal);
|
||||
|
||||
if (string.IsNullOrWhiteSpace(subject))
|
||||
{
|
||||
await DisconnectUnsafeAsync();
|
||||
await DisconnectUnsafeAsync(clearSessionState: true);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -168,12 +213,17 @@ public sealed class SocialRealtimeService(
|
||||
return;
|
||||
}
|
||||
|
||||
await DisconnectUnsafeAsync();
|
||||
await DisconnectUnsafeAsync(clearSessionState: !preserveSessionState);
|
||||
|
||||
_currentSubject = subject;
|
||||
_hubConnection = BuildHubConnection();
|
||||
RegisterHandlers(_hubConnection);
|
||||
await _hubConnection.StartAsync();
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(_joinedPlaySessionId))
|
||||
{
|
||||
await JoinPlaySessionCoreAsync(_joinedPlaySessionId);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -241,18 +291,31 @@ public sealed class SocialRealtimeService(
|
||||
RaiseChanged();
|
||||
});
|
||||
|
||||
connection.On<PlaySessionResponse>("PlayInviteAccepted", session =>
|
||||
connection.On<CollaborativeMatchStateMessage>("CollaborativeMatchStateUpdated", message =>
|
||||
{
|
||||
ApplyCollaborativeState(message);
|
||||
RaiseChanged();
|
||||
});
|
||||
|
||||
connection.On<PlaySessionResponse>("PlayInviteAccepted", async session =>
|
||||
{
|
||||
_incomingPlayInvite = null;
|
||||
_outgoingPlayInvite = null;
|
||||
_activePlaySession = session;
|
||||
_lastInviteNotice = "La partie est confirmee. Les noms ont ete pre-remplis dans l'application.";
|
||||
_lastInviteNotice = "La partie est confirmee. Les deux ecrans resteront synchronises pendant le match.";
|
||||
await JoinPlaySessionCoreAsync(session.SessionId);
|
||||
RaiseChanged();
|
||||
});
|
||||
|
||||
connection.Reconnected += async _ =>
|
||||
{
|
||||
await RequestPresenceSnapshotAsync();
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(_joinedPlaySessionId))
|
||||
{
|
||||
await JoinPlaySessionCoreAsync(_joinedPlaySessionId);
|
||||
}
|
||||
|
||||
RaiseChanged();
|
||||
};
|
||||
|
||||
@@ -282,6 +345,39 @@ public sealed class SocialRealtimeService(
|
||||
}
|
||||
}
|
||||
|
||||
private async Task JoinPlaySessionCoreAsync(string sessionId)
|
||||
{
|
||||
if (_hubConnection is null || _hubConnection.State != HubConnectionState.Connected)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(_joinedPlaySessionId) &&
|
||||
!string.Equals(_joinedPlaySessionId, sessionId, StringComparison.Ordinal))
|
||||
{
|
||||
try
|
||||
{
|
||||
await _hubConnection.InvokeAsync("LeavePlaySession", _joinedPlaySessionId);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// La prochaine connexion recreera les groupes si besoin.
|
||||
}
|
||||
}
|
||||
|
||||
var latestState = await _hubConnection.InvokeAsync<CollaborativeMatchStateMessage?>("JoinPlaySession", sessionId);
|
||||
_joinedPlaySessionId = sessionId;
|
||||
|
||||
if (latestState is not null)
|
||||
{
|
||||
ApplyCollaborativeState(latestState);
|
||||
}
|
||||
else if (_collaborativeSnapshot?.SessionId != sessionId)
|
||||
{
|
||||
_collaborativeSnapshot = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void ApplyInvite(PlayInviteMessage invite)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(_currentSubject))
|
||||
@@ -300,15 +396,59 @@ public sealed class SocialRealtimeService(
|
||||
}
|
||||
}
|
||||
|
||||
private async Task DisconnectUnsafeAsync()
|
||||
private void ApplyCollaborativeState(CollaborativeMatchStateMessage message)
|
||||
{
|
||||
_currentSubject = null;
|
||||
if (_collaborativeSnapshot is not null &&
|
||||
string.Equals(_collaborativeSnapshot.SessionId, message.SessionId, StringComparison.Ordinal) &&
|
||||
message.Revision <= _collaborativeSnapshot.Revision)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
MatchState? match = null;
|
||||
if (!string.IsNullOrWhiteSpace(message.MatchJson))
|
||||
{
|
||||
try
|
||||
{
|
||||
match = JsonSerializer.Deserialize<MatchState>(message.MatchJson, JsonOptions);
|
||||
if (match is not null)
|
||||
{
|
||||
match.CollaborationSessionId = message.SessionId;
|
||||
MatchEngine.NormalizeRecoveredMatch(match);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
match = null;
|
||||
}
|
||||
}
|
||||
|
||||
_collaborativeSnapshot = new CollaborativeMatchSnapshot
|
||||
{
|
||||
SessionId = message.SessionId,
|
||||
Match = match,
|
||||
Route = string.IsNullOrWhiteSpace(message.Route) ? "/application.html" : message.Route,
|
||||
SenderSubject = message.SenderSubject,
|
||||
Revision = message.Revision,
|
||||
UpdatedUtc = message.UpdatedUtc,
|
||||
};
|
||||
}
|
||||
|
||||
private async Task DisconnectUnsafeAsync(bool clearSessionState)
|
||||
{
|
||||
_currentSubject = clearSessionState ? null : _currentSubject;
|
||||
_knownPresenceSubjects.Clear();
|
||||
_onlineSubjects.Clear();
|
||||
_incomingPlayInvite = null;
|
||||
_outgoingPlayInvite = null;
|
||||
_activePlaySession = null;
|
||||
_lastInviteNotice = null;
|
||||
|
||||
if (clearSessionState)
|
||||
{
|
||||
_activePlaySession = null;
|
||||
_joinedPlaySessionId = null;
|
||||
_collaborativeSnapshot = null;
|
||||
_lastInviteNotice = null;
|
||||
}
|
||||
|
||||
if (_hubConnection is not null)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user